Question
Full-time
5-10

Senior 3D Environment Artist

3/19/2026

The role involves modeling and texturing environments, including terrain, landmarks, props, and architecture, based on concepts and technical specifications, requiring proficiency in both organic and hard surface modeling. Responsibilities also include taking ownership of a level, collaborating with design and art teams, defining shader properties, and contributing to optimization efforts.

Working Hours

40 hours/week

Company Size

5,001-10,000 employees

Language

English

Visa Sponsorship

No

About The Company
We are Gameloft and our greatest reward is seeing that 1.5 million new Gameloft games are downloaded every day. Our dream to offer mobile games to the entire planet through our products is about to become a reality. We owe our success to the talent and passion of our teams. It is because of their dedication to excellence and attention to detail that we can offer games of unparalleled quality to our millions of fans. Do we have strong franchises? Yes! Just take a look at Asphalt, Order & Chaos, Modern Combat or Dungeon Hunter. . We also have a great network of partners to help us deliver cool new games to your favorite device. Think Universal, Illumination Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel®, Ferrari® and many more. Gameloft is also home to Gameloft for brands and Gameloft Business Solutions, our business entities that provide gaming experiences for brands and carriers, respectively. Learn how we create meaningful connections between people and brands at www.gameloft.com/forbrands and our customized gaming packages and subscription-based offers at www.gameloft.com/business-solutions. Nous sommes Gameloft et voir que 1,5 million de nouveaux jeux Gameloft sont téléchargés chaque jour est notre plus grande récompense. Notre rêve d'offrir des jeux mobile à la planète entière à travers nos produits est en passe de devenir une réalité. Nous devons notre succès au talent et à la passion de nos équipes. C'est grâce à leur souci de l'excellence et du détail que nous pouvons proposer des jeux d'une qualité inégalée à nos millions de fans. Avons-nous des franchises bien établies ? Oui ! Regardez Asphalt, Order & Chaos, Modern Combat ou Dungeon Hunter. Nous avons également un excellent réseau de partenaires, qui nous permet de vous offrir de nouveaux jeux extraordinaires sur votre appareil préféré. Pensez à Universal, Illumination, Disney®, Marvel®, Hasbro®, Fox Digital Entertainment, Mattel®, Ferrari® et à bien d'autres.
About the Role

Job Description

  • Modelling/texturing environments (terrain, key landmarks, props, architecture) based on concepts, reference, 3D mock-ups, art direction and technical specifications.
  • Modelling both organic and hard surfaces in high poly and low poly.
  • Taking ownership of a level, becoming responsible for reaching deadlines as well as collaborating with Design, Art Lead and production teams at any given moment.
  • Help define material and light properties for environment shaders.
  • Contributing to the optimization of both data and workflow.
  • Having a keen eye for detail and correctness, easily identifying problems in modeled assets.
  • Adapting, coordinating and sharing your experience and technical skills with members of the team.

Qualifications

  • Good communication skills.
  • Proficient in traditional modelling and texturing workflow 3ds Max (or Maya), Zbrush, Photoshop.
  • Skilled in video game art production standards for environment modelling and texture production for consoles and mobile games.
  • Knowledge of Real-Time engines like Unreal Engine, Unity or CryEngine.
  • Skilled in procedural material creation tools such as Substance Designer and Painter.
  • Flexible in adapting to different art styles.
  • Skilled in the creation of PBR assets and the PBR Lighting workflow in general.
  • Having an eye for composition, color and light.
  • Disciplined and focused on problem solving.
  • Good feedback interpretation and willing to meet art direction requirements.
  • Good sense of organization and prioritization.

Check out some projects at Saigon Studio:

Additional Information

Recruitment Process:

  • Screening call;
  • Test;
  • Interview(s);
  • Offer.

Please note:

To ensure a fair and compliant recruitment process under the General Data Protection Regulation (GDPR), please submit your application through the official job posting, preferably via Gameloft website, Gameloft or Gameloft Vietnam LinkedIn pages, or SmartRecruiters. Applications sent via email or LinkedIn messages will not be considered.

Due to the high volume of applications, only candidates whose profiles most closely match the role needs will be contacted by our recruiters. We sincerely appreciate your understanding and interest.

Work Location and Hours:

  • Work location: 207C Nguyen Xi, Binh Thanh Ward, Ho Chi Minh City.
  • Work hours: 08:30 AM - 06:00 PM, Monday - Friday.

Why Join Gameloft?

  • You want to work in an exceptional industry and create games downloaded more than 1 billion times per year.
  • You want to be part of a talented and supportive team of pioneers who have a passion for creating video games.
  • You want to contribute to a vibrant and dynamic atmosphere.
  • You want to join a global company and meet great people around the world.
  • You will work on an employment contract with competitive remuneration and benefits package.
  • You are looking for a fun place to work in the heart of the city.

What We Offer:

  • A hybrid working model with 2 days working from home.
  • A dynamic workplace environment, with over 11+ nationalities, where hundreds of world-renowned game titles were born.
  • A range of well-being events and policies to support employees physically, mentally, and emotionally.
  • An open-space office, a canteen, a billiard table, a ping-pong table, and a foosball table.
  • A gaming room equipped with mutiple devices (PS, Xbox, Nintendo Switch, arcade machine, etc).
  • Various training packages, including internal training, training sponsorship, and e-learning platforms (iLearn, Udemy, O'Reilly,...).
  • Opportunities to collaborate and train with Gameloft worldwide experts and develop yourselves.
  • An attractive monthly salary alongside Tet and other performance bonuses.
  • Minimum 12 days of paid annual leave, plus 5 days of paid sick leave, Christmas leave, Birthday leave, CSR leave,...
  • 100% coverage of mandatory insurance plus extra premium healthcare insurance.
  • A monthly allowance to support lunch meals and working-from-home electricity and Internet bills.
  • Relocation support for international candidates joining from overseas.

What's more?

  • Manager Role: No
  • Work Model: Hybrid
  • Key Skills
    3ds MaxMayaZbrushPhotoshopUnreal EngineUnityCryEngineSubstance DesignerSubstance PainterPBR Assets CreationPBR Lighting WorkflowOrganic ModellingHard Surface ModellingTexturingCompositionColor and Light
    Categories
    Art & DesignCreative & MediaSoftwareEngineering
    Benefits
    Hybrid working modelWell-being events and policiesOpen-space officeCanteenBilliard tablePing-pong tableFoosball tableGaming roomTraining packagesTraining sponsorshipE-learning platformsAttractive monthly salaryTet bonusesPerformance bonusesPaid annual leavePaid sick leaveChristmas leaveBirthday leaveCSR leaveMandatory insurance coverageExtra premium healthcare insuranceMonthly allowance for lunch mealsMonthly allowance for working-from-home electricity and Internet billsRelocation support
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